An In-Depth Preview of Resident Evil Requiem Gameplay: First-Person and Third-Person Footage Revealed

Exciting First Look at Resident Evil Requiem Gameplay

Capcom has provided fans with an early glimpse of Resident Evil Requiem through a series of brief gameplay snippets showcased during their recent livestream. This sneak peek offers insight into the game’s immersive horror experience and innovative perspective options.

First-Person Perspective: Immersive Horror Unveiled

During the Capcom Spotlight event, developers revealed a segment of first-person gameplay that emphasizes intense, atmospheric horror. Players are introduced to the new protagonist, FBI Agent Grace Ashcroft, as she navigates eerie corridors with only a lighter for illumination. The tense atmosphere is heightened by close encounters with terrifying creatures, including a hulking humanoid monster that lurks in the shadows.

In another clip, Ashcroft explores a grand hallway, wielding a handgun—highlighting her proficiency with firearms as an FBI agent. The gameplay demonstrates her ability to analyze her surroundings with calm, deductive reasoning, such as inspecting a toolbox up close, reminiscent of classic Resident Evil puzzle-solving moments.

Third-Person Gameplay: A Broader View of the Action

The brief third-person footage shows Ashcroft wandering through dimly lit, sinister environments. The camera angle offers a wider perspective, allowing players to take in more of the environment and threats around them. Viewers catch a glimpse of the same monstrous creature seen in the first-person clips, casually stomping through the shadows, adding to the suspense and danger.

Gameplay Perspectives: Tense and Action-Packed

Capcom developers explained that switching between first- and third-person perspectives enhances the gaming experience. The first-person view is designed to deliver a more tense and realistic horror experience, putting players directly into Ashcroft’s shoes. Meanwhile, the third-person perspective provides a broader view of the surroundings, making it ideal for players who prefer more action-oriented gameplay.

Players will have the flexibility to switch between these modes at any point during the campaign through the Options menu, allowing for tailored gameplay experiences. For additional insights, fans can refer to IGN’s hands-on preview of Resident Evil Requiem.

Story Setting and Development

Capcom confirmed that Resident Evil Requiem is set 30 years after the devastating missile strike on Raccoon City, which occurs at the end of Resident Evil 3. The game’s title, “Requiem,” symbolizes a tribute to those who came before, serving as a eulogy for the fallen characters and the city itself.

The trailer’s massive crater hints at the game’s post-apocalyptic landscape, adding depth to the story’s dark tone. Despite speculation, there was no major reveal of returning characters like Leon Kennedy during this preview. Fans will have to wait for future announcements to see if familiar faces will make an appearance as playable characters.

Release Date and Platforms

Resident Evil Requiem is scheduled to launch on February 27, 2026. The game will be available across multiple platforms, including PC, PlayStation 5, and Xbox Series X and S, promising a next-gen horror experience for fans worldwide.

Alex "Pixel" Petrov

Alex "Pixel" Petrov

Gaming journalist & industry insider. Covers the latest game releases, updates, and behind-the-scenes dev stories. Knows every Easter egg, patch note, and upcoming title worth hyping. Always gaming, always analyzing.