Lethal Company
What the developers have to say:
“At this stage I’m confident you will have a good time with Lethal Company. But there are still many ideas and features I have in mind. I also need your feedback to help tune the game’s difficulty and balance. Lethal Company is “finished” but still far from realizing its potential.”
“I plan to finish it within 6 months. With that said, it will remain early access until I’m satisfied with it. This depends on players’ reactions to it and how I feel about it myself.”
“I want Lethal Company to be so full of creatures, items, customization, and map variations that it feels “infinitely replayable.” This is the type of game that benefits from being full of stuff. Besides that I want to iron out most glitches and tighten the game’s design and difficulty so it can be enjoyed by new and experienced players alike.”
“The game is playable with up to 4 players. There are at least 7 planets to explore, 9 creatures to discover, and 8 tools you can purchase from the shop, as well as vanity items you can buy to customize your ship (all with in-game currency). You can fill out a bestiary of all the alien creatures by scanning them, and you can find journal entries left by a previous crew.”
“I don’t plan on changing the price.”
“At this point Lethal Company could go in many directions. Your feedback will help me focus the game’s design. I will mainly be looking at reactions on our Discord and Patreon as well as watching video playthroughs. I may also use your ideas for new creatures and items to add into the game.”
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