Save 20% on Infection Free Zone
What the developers have to say:
“We want to keep on developing our games with the community. Infection Free Zone was announced very early in its development and we feel that now is the right time to share the fruits of our labor. Early Access will give us the right amount of freedom to experiment with some new solutions while gathering rapid feedback from our community.”
“We would like to release the game after approximately one year of Early Access. This decision may change due to player feedback, which we take very seriously. Depending on the number and size of changes that we consider critical, the time in Early Access may be extended.”
“While we have some plans for the story and want to introduce new buildings and transmissions to the game, we want Infection Free Zone to remain a game that is developed together with the community.
The most important thing for us is to provide players with an immersive experience that will allow them to defend any city in the world against hordes of infected. We also want to provide players with the right tools so that they can influence their gameplay as much as possible. However, we are aware that there are many ways to achieve this – so we want to test them together with our community.”
“The game currently has all the critical features to allow unlimited gameplay on real-life locations. There are over 50 implemented events (with voiceovers), and 25 different structures to construct.”
“We plan to increase the pricing of the game when it transitions from Early Access to Full Launch. Early Access will also receive seasonal discounts and a launch discount.”
“We are providing the players with:
– An in-game “Bug Reporter” tool to report any bugs found in the game,
– Access to additional testing branches on Steam, that contain experimental builds,
– Questionnaires to provide us with detailed feedback on the game,
– Access to the Discord server where the players can directly talk to us about their experience with Infection Free Zone.”
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